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2/06/09—erimaxbau

Time for screenshots, which in some ways can say much more than I can and may be more interesting. The mod is still in production, as there are still several bugs to get rid of.

Here are some more screenshots of some areas of the mod. This here is in the basement area:

A hallway.

This next screenshot is the CEO's office. (CEO of what? Well, that's all part of the mod.) He has a sort of vault behind his desk (hint: something will be back there that you need to get):

The CEO's Office

Another thing is 101010, the scenario I made with Greenfoot. Here's a screenshot of my having made it to level 16, so if you think you can do better, I challenge you to do it. I have worked my way up to level 16, and I think I still can make it for several more levels if I try. I was playing 2-player mode by myself. It's not too hard, and it certainly allows you to advance more levels.

101010 Level 16

Here's a screenshot of something unrelated, a 3D game that we were working on at one point, but we are not now. The difficulty was in making decent gameplay, so really the level was just an attempt at creating an environment. The interface is part of the default content, not designed by us. The gun is in silhouette. The level itself was modeled in QuArK, which, although its name is Quake Army Knife, also works with Torque, the game engine this level is in:

A level designed in QuArK.

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